Okay, let’s set the scene: Five hundred years into the future—wait, no, 5,500 years into the future (but don’t tell the protagonist that just yet).
Humanity cracked interstellar travel like a magician pulling a rabbit out of a black hole, bending space with a finesse that would make Einstein raise an eyebrow.
But—plot twist—things went sideways. That’s where we come in. 🎩
Our hero, Milly Fern, wakes up floating in space, barely tethered to the wreckage of the Pursuit, a once-majestic deep-space exploration ship. The kind of ship that was supposed to map the stars, build wormhole highways, and keep people sane in the abyss of the cosmos.
Now?
It’s a twisted metal carcass drifting in the exosphere of a planet that doesn’t look like it should exist. Minerva B. Ever heard of it?
No? That’s because it shouldn’t be here. 🗺️
The Pursuit
The Pursuit
Minerva B is a living planet. Sentient. Ancient. Curious. And guess what? It’s been watching, listening, waiting. 👀
Milly, an expert in bioengineering and survival (who also happens to be dealing with some very real oh-my-god-I’m-alone-in-space trauma), is about to have a long-overdue chat with this alien intelligence.
You see, she’s the last one standing.
The rest of her crew? Either gone or dead for five thousand years. (Oops. Space-time shenanigans, am I right?)
But she’s not entirely alone. Enter The Voice. 🎙️ A presence that echoes through the wreckage, guiding—or messing with—Milly’s fragile reality. Is it one of her lost crewmates?
A glitch in the ship’s failing AI? Or is it Minerva B itself, trying to make first contact in the weirdest therapy session of all time? 💆🏾♀️
So what’s the deal with the game? 🎮
Our science team
Our science team
The Seed is a narrative-driven, first-person survival 🫣 adventure wrapped in the most “feel-good but also terrifying” sci-fi setting ever. Imagine The Martian meets Hyperion meets Outer Wilds—but with actual emotional depth and a touch of cosmic horror lurking under the surface.
🔁 Here’s the gameplay loop:
🔹 Survival: Every move matters. Limited oxygen, power, and food. Screw up? That’s it. No second chances. 🔚
🔹 Exploration: The wreckage of the Pursuit is a labyrinth 🪤 of forgotten technology and personal stories—some useful, some devastating.
🔹 Mystery: Unravel the truth about what happened to your crew and how to negotiate with a planet-sized entity that sees you as either a guest or a meal.
🔹 Choice & Consequence: Your actions shape how the story unfolds. Will you restore the Pursuit? Will you embrace the unknown? Will you even want to leave? 🧳
But the real question at the heart of The Seed is something more human:
Can we survive alone without losing our minds?
This project was a dream gig.
I got to dive deep into world-building, character arcs, puzzle design, and the mind-bending mechanics of surviving in deep space. The dev team behind this was one of my all-time favorite studios (and I’m not sure I can name them yet 🙅♂️), and the trust and creative freedom they gave me? Unreal.
The art direction is gorgeous, grounded in real-world physics and radical architectural design—think Zaha Hadid in zero gravity.
The game universe operates on actual scientific principles (no hand-wavy “because space magic” here), and the attention to psychological realism in Milly’s experience makes every step feel like an emotional punch to the gut. (In the best way possible.) 🫶🏽
So yeah, The Seed (or whatever name it ultimately takes) might be the most ambitious, cerebral, and visually jaw-dropping sci-fi survival experience you’ll ever play (or just me.)
If you love deep space, existential dread, and the idea of befriending a god-like 🤯 biosphere, you’re in for something special.
Now, let’s just hope Minerva B doesn’t decide that Milly—and by extension, you—is better off as fertilizer. 🌱💀
As Writer & sort-of Narrative Designer, I developed this sci-fi survival game, crafting a sentient planet, an evolving AI, and a deeply personal story about growth, isolation, and discovery. 🌱🚀🔬
🖼️ Pitch-Ready
🧊 On Hold