Phoebus

What if time wasn’t fixed?

🕗 PHOEBUS is a mixed-reality adventure where you reshape time itself, inspired by Séraphin Cart-Grandjean, a self-taught genius who built an astronomical clock from scratch.

In your space, fragments of a mysterious timepiece hover—waiting for you to piece them together.

With every tweak, every adjustment, your world changes—stars shift, the night stretches, time warps. ⌛

Paint-over by yours truly

Paint-over by yours truly

More than an experience, PHOEBUS is a revolution in perception.

Using hand-tracking and spatial computing, you’ll discover time not as numbers, but as movement, rhythm, and change. 🕰️

It’s designed for autonomous headsets like HTC Elite and Apple Vision Pro, but also for museum installations, bringing solo and collaborative time manipulation to life.

Dirty AI concept

Dirty AI concept

Backed by key immersive tech partners, PHOEBUS is a poetic, mind-expanding journey through time, craftsmanship, and celestial mechanics.

Forget clocks.

Build your own time.

đź’ˇAs Co-Creator & Director, I built this immersive sci-fi narrative experience, exploring memory, time, and grief, while ensuring the UX design and storytelling resonated emotionally with players.

⏳ Co-created with Master-Watchmaker François Simon-Fustier.

🖼️ Pitch-Ready

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Raphaël Penasa
Hello! If you have any questions, please don\'t hesitate to contact me ✨.